On top of that, Shelia's katana can be upgraded with a variety of ranged, and close-quarters abilities, resulting in gameplay surprisingly reminiscent of Star Wars Jedi: Fallen Order. Though the Webb telescope will focus on stars and galaxies approximately 13. Some of the most intriguing abilities in Bright Memory: Infinite include a Tractor Beam power, which drags enemies towards the player, allowing them to be used as human shields, an Aerial Slash, which propels Shelia forward while cutting down opponents in her way, and a Shock Punch, which knocks back enemies. Bright Memory, a mash-up of over-the-top Bulletstorm -like first-person shooting and Devil-May-Cry -style action, is being made primarily by just one developer, Zeng FYQD Xiancheng, in. About 1 million miles away from the nearest eye surgeon, NASA’s James Webb Space Telescope will be able to perfect its own vision while in orbit. These supernatural abilities are used in tandem with Shelia's katana and firearms, resulting in some fast-paced, complex combat. Over the course of the game, players will unlock new abilities for Shelia, ranging from simple levitation powers, to full-on Force Push abilities that launch opponents across the map. Equipped with a katana, a slew of weapons, and a plethora of supernatural powers, Shelia is more than capable of taking down the SAI, and saving the world.įrom the get-go, Bright Memory: Infinite gives players a range of abilities to use, each one giving the game more variation, and making the combat feel more rewarding. While this task seems like an impossible one, Shelia is no ordinary secret agent. Bright Memory: Infinite puts players in the shoes of Shelia, one of SRO's global agents, tasked with single-handedly stopping the SAI, and putting a stop to this unknown threat.
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